![]() VG just has the advantage that new exciting games come out every year, so there's always some element of low-hanging fruit for people to jump for. And even there, it's resurfaced in the last year or so- and most of that was new editors who were interested in a different part of the project. And that's what I think it is across the board- MILHIST can point to WP:OMT stalling out without finishing, but it clearly got every article that the contributors actually cared about to GA+, and what was left felt like work, and work that was less interesting than doing some other article. effort swam away, even as the VG project as a whole continued to grow. When all that was left was major work boosting a less-popular title to GA/FA. series released by then got pushed to GA/FA. But more than all of that: 2006 was when every "major" game in the Final Fantasy, Chrono Trigger, etc. Especially the low-hanging fruit one- over at WP:SE, the heyday of the project was around 2006, and we've been "in decline" ever since. Yeah, that's been some of my thoughts too.Then I quit! This is why Wikipedia is failing/no one uses it anymore etc etc) and partially because, some decline is normal once all the low hanging fruit type articles are created ( Railroad station article output is bound to decline once we've written articles on all existing railroad stations, etc.) Sergecross73 msg me 15:53, 26 April 2018 (UTC) Reply Partially because it seems like its always being cited by people who are crying about not getting their way ( What do you mean I can't write a personal essay about all 200 characters that appear across Ocarina of Time. I personally don't usually buy into all the panic/worry about "Wikipedia is on the decline". The rates will always get slower, as there is less historically notable subjects to add to wikipedia. This WikiProject seems to have a significant amount of high quality articles. Pres N 15:39, 26 April 2018 (UTC) Reply I'm not the biggest fan of the articles on how Wikipedia is failing. Nomader ( talk) 14:21, 26 April 2018 (UTC) Reply Whoops, yes, it's GA+A class and FA+FL class all the way across. czar 14:57, 29 April 2018 (UTC) Reply Quick question here- does "FA" refer to FL/FA in this case? I'm noticing that the FA/FL seems to add up with the ΔFA column pretty nicely. Anyone who has edited a plot section knows that word count on Wikipedia also accounts for little. Article count is a poor measure of project growth but is more often used because it's harder to quantify quality growth, which is often done in sheer word count. ~ Dissident93 ( talk) 08:21, 26 April 2018 (UTC) Reply There is plenty of noteworthy military action taking place each day ( Category:April 2018 events in Syria). ~ P*h3i (□) 05:04, 26 April 2018 (UTC) Reply Unlike video games and other entertainment media, military history is not something that has new, encyclopedic-worthy info released daily, so it makes sense that this project hasn't declined, and is in fact more active now than a few years ago. ![]() ![]() Pres N 04:17, 26 April 2018 (UTC) Reply This is really interesting data! Thanks for compiling it. ![]() Anyways, I mainly posted this because I spent so long building the table that it seemed a waste not to, so. The main point of concern is that the rate of GAs peaked in 2016 and FAs in 2015, though the trend isn't long or deep enough to be over-alarming (to me, at least). VG article count itself started slowing down in 2016, but that was about the point that we started getting aggresive about finding and merging/redirecting new substubs- the sheer size of the 'new articles report' every week doesn't seem to bear out a slowing rate of creation. ![]() GA and FA counts keep going up, as do the percentage of total VG articles. The data as chosen doesn't make things look as dire, actually, as MILHIST seems to find it. ![]()
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